by Charles Dickens
London, Christmas Eve, and Ebenezer Scrooge has just turned away his nephew's goodwill and a pair of collectors for the poor. Saylia's playable adaptation drops you into the night that follows — Marley's warning first, then three spirits who show him his own past, present, and a Christmas yet to come, with Tiny Tim's fate hanging on what Scrooge does next. Walk the fog-bound streets and the Cratchits' cramped parlor beside him, and find out how much of a hardened man a single night can actually change.